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A BOIDS Experiment
Matt Mays on Mar 27 2003 Digital Insights

A project by Matt Mays


BOIDS is an algorithm for simulating flocking behavior originally developed by Craig Reynolds http://www.red3d.com/cwr/boids/
this code is based on the boids psuedocode by Conrad Parker http://www.vergenet.net/~conrad/boids/pseudocode.html
and influenced by C++ boids by Christopher Kline http://www.media.mit.edu/~ckline/cornellwww/boid/boids.html







written in objective-C Project Builder and OS X executables included in this directory. velocity is still out of whack but it looks ok anyway. also code intact for sphere cage simulation. don't make fun of my code, i've just started OOP. press r to reset or wait 3 seconds

Download source code for the project (Mac OS X) 38Kb

   
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::CrossReference

last 5 articles posted by Mays

:: A BOIDS Experiment - Mar 27 2003

:: Thomas Kinkade and the La-Z-Boy Aesthetic - May 15 2001

:: Editorial Notes - Feb 14 2001

:: Defining the Lawyer/Artist - Jan 1 2000

:: Interview with Creative Disturbance - Jan 1 2000

 




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