//    CRACKING THE MAZE
//   "Game Plug-ins and Patches as Hacker Art"
//    version 1.0 July 16, 1999

#include <curators_note.h> // curators note by Anne-Marie Schleiner #include <game_patches.h> // the game patches #include <article_huhtamo.h> // Game Patch - the Son of Scratch? by Erkki Huhtamo #include <article_trippi.h> // Deep Patch by Laura Trippi #include <switch.h> // the 'Art & Games' issue of Switch #include <credits.h> // credits and contact information
// *** credits & contact information *** // // curator: Anne-Marie Schleiner - amschle@cadre.sjsu.edu // // // participating artists: // // Benjamin Eakins - beakins@cadre.sjsu.edu // Jason Huddy - losdisneys@yahoo.com // JODI - jodi@jodi.org // Loren Petrich - petrich@netcom.com // Luke Heise - lovelyluke@hotmail.com // Martin Zapata - martin@breakaway.org // Matthew Shadbolt - MATTHEW_SHADBOLT@qvc.com // Mongrel - rpd@mongrel.org.uk // Natalie Bookchin - bookchin@indy1.calarts.edu // Parangari Cutiri - parangari@usa.net // Robert Nideffer - nideffer@proxy.arts.uci.edu // rtmark - exhibits@rtmark.com // Sonya Roberts - sonya_roberts@geocities.com // Josephine Starrs - starrs@sysx.apana.org.au // Leon Cmielewski - // // // contributing writers: // // Errki Huhtamo - huhtamo@personal.eunet.fi // Laura Trippi - latrippi@techbc.ca // // // site design: Matt Hoessli - mhoessli@cadre.sjsu.edu // // // *thank you to all contributing artists and writers. // *thank you also to Bungie Software for donating software to the artists. //